Colony Flow Level 999 Answer Key, Walkthrough & Solution

Easy
No dedicated video exists for level 999 yet — the creator covers this range selectively. Check the full playlist for nearby levels, or follow the written guide below.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 999 paints House with 276 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Sand: 100 tiles → cubes of 50, 45, 5
  • White: 78 tiles → cubes of 29, 27, 22
  • Orange: 60 tiles → cubes of 54, 6
  • Teal: 20 tiles → cubes of 20
  • Coral: 18 tiles → cubes of 18

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Orange 6

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the White 22 cube.
  2. Send the Orange 6 cube.
  3. Send the Sand 5 cube.
  4. Send the Orange 54 cube. Only ~37 of its 54 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Sand 50 cube. Only ~22 of its 50 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the White 29 cube. Only ~22 of its 29 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Sand 45 cube. Only ~15 of its 45 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the White 27 cube. Only ~15 of its 27 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Coral 18 cube. Only ~16 of its 18 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Teal 20 cube. Only ~14 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

All Level Walkthroughs

🐜 Colony Flow
Jump to level
Levels 1-10