Colony Flow Level 6 Answer Key, Walkthrough & Solution

Easy

Level 6 Video Walkthrough

Watch how to clear level 6 without boosters. Want to practice first? Play Colony Flow free in your browser โ†—

๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 6 paints Mushroom with 140 tiles across 4 colors, split into 10 cubes in the tray. You have 5 waiting slots and one nest hole.

  • Red: 60 tiles โ†’ cubes of 20, 15, 13, 12
  • Cream: 46 tiles โ†’ cubes of 21, 15, 10
  • Brown: 26 tiles โ†’ cubes of 23, 3
  • White: 8 tiles โ†’ cubes of 8

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Red 13 cube.
  2. Send the Red 12 cube.
  3. Send the Cream 10 cube.
  4. Send the Brown 3 cube.
  5. Send the Brown 23 cube. Only ~17 of its 23 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Cream 15 cube.
  7. Send the Cream 21 cube. Only ~13 of its 21 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Red 15 cube.
  9. Send the White 8 cube.
  10. Send the Red 20 cube. Only ~14 of its 20 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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