Colony Flow Level 626 Answer Key, Walkthrough & Solution

Easy
No dedicated video exists for level 626 yet โ€” the creator covers this range selectively. Check the full playlist for nearby levels, or follow the written guide below.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 626 paints Shroom House with 173 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Indigo: 84 tiles โ†’ cubes of 52, 32
  • Violet: 47 tiles โ†’ cubes of 47
  • Red: 24 tiles โ†’ cubes of 24
  • Teal: 18 tiles โ†’ cubes of 18

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Indigo 32 cube. Only ~28 of its 32 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Indigo 52 cube. Only ~20 of its 52 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Violet 47 cube. Only ~21 of its 47 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Red 24 cube. Only ~16 of its 24 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Teal 18 cube. Only ~14 of its 18 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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