Colony Flow Level 664 Answer Key, Walkthrough & Solution
Level 664 Video Walkthrough
Watch how to clear level 664 without boosters. Want to practice first? Play Colony Flow free in your browser ↗
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 664 paints Castle with 355 tiles across 6 colors, split into 11 cubes in the tray. You have 5 waiting slots and two nest holes.
- Indigo: 125 tiles → cubes of 53, 47, 25
- Violet: 90 tiles → cubes of 55, 30, 5
- Cream: 54 tiles → cubes of 54
- Green: 38 tiles → cubes of 38
- Dark: 36 tiles → cubes of 31, 5
- Forest: 12 tiles → cubes of 12
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Dark 5
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Violet 5 cube.
- Send the Dark 5 cube.
- Send the Violet 30 cube. Only ~23 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Violet 55 cube. Only ~19 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 53 cube. Only ~20 of its 53 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 25 cube. Only ~20 of its 25 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cream 54 cube. Only ~34 of its 54 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 47 cube. Only ~22 of its 47 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 31 cube. Only ~18 of its 31 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Green 38 cube. Only ~24 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 12 cube. Only ~10 of its 12 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.