Colony Flow Level 235 Answer Key, Walkthrough & Solution

Hard

Level 235 Video Walkthrough

Watch how to clear level 235 without boosters. Want to practice first? Play Colony Flow free in your browser ↗

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 235 paints Castle with 355 tiles across 6 colors, split into 9 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Dark: 125 tiles → cubes of 48, 48, 29
  • Sand: 90 tiles → cubes of 52, 38
  • Yellow: 54 tiles → cubes of 54
  • Violet: 38 tiles → cubes of 38
  • Pink: 36 tiles → cubes of 36
  • Black: 12 tiles → cubes of 12

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Pink 36

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Sand 52 cube. Only ~22 of its 52 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Pink 36 cube. Only ~21 of its 36 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Sand 38 cube. Only ~14 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Dark 29 cube. Only ~20 of its 29 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Dark 48 cube. Only ~20 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Yellow 54 cube. Only ~34 of its 54 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Violet 38 cube. Only ~22 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Dark 48 cube. Only ~22 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Black 12 cube. Only ~10 of its 12 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

All Level Walkthroughs

🐜 Colony Flow
Jump to level
Levels 1-10