Colony Flow Level 202 Answer Key, Walkthrough & Solution

Easy

Level 202 Video Walkthrough

Watch how to clear level 202 without boosters. Want to practice first? Play Colony Flow free in your browser ↗

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 202 paints Castle with 355 tiles across 6 colors, split into 11 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Cyan: 125 tiles → cubes of 48, 42, 35
  • Forest: 90 tiles → cubes of 50, 40
  • Green: 54 tiles → cubes of 54
  • Yellow: 38 tiles → cubes of 25, 13
  • Coral: 36 tiles → cubes of 30, 6
  • Brown: 12 tiles → cubes of 12

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Coral 6

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Coral 6 cube.
  2. Send the Forest 50 cube. Only ~23 of its 50 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Coral 30 cube. Only ~18 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Forest 40 cube. Only ~15 of its 40 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Yellow 13 cube.
  6. Send the Cyan 35 cube. Only ~20 of its 35 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Cyan 48 cube. Only ~20 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Green 54 cube. Only ~34 of its 54 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Cyan 42 cube. Only ~21 of its 42 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Yellow 25 cube. Only ~19 of its 25 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  11. Send the Brown 12 cube. Only ~10 of its 12 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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