Colony Flow Level 1060 Answer Key, Walkthrough & Solution

Super Hard

Level 1060 Video Walkthrough

Watch how to clear level 1060 without boosters. Want to practice first? Play Colony Flow free in your browser ↗

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 1060 paints Castle with 355 tiles across 6 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Aqua: 125 tiles → cubes of 54, 36, 35
  • Yellow: 90 tiles → cubes of 49, 41
  • Red: 54 tiles → cubes of 54
  • Purple: 38 tiles → cubes of 32, 6
  • Blue: 36 tiles → cubes of 36
  • Dark: 12 tiles → cubes of 12

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Blue 36

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Yellow 41 cube. Only ~22 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Blue 36 cube. Only ~20 of its 36 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Purple 6 cube.
  4. Send the Yellow 49 cube. Only ~20 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Aqua 54 cube. Only ~20 of its 54 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Aqua 35 cube. Only ~20 of its 35 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Red 54 cube. Only ~34 of its 54 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Aqua 36 cube. Only ~21 of its 36 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Purple 32 cube. Only ~22 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Dark 12 cube. Only ~10 of its 12 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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