Colony Flow Level 12 Answer Key, Walkthrough & Solution

Easy

Level 12 Video Walkthrough

Watch how to clear level 12 without boosters. Want to practice first? Play Colony Flow free in your browser โ†—

๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 12 paints House with 144 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and one nest hole.

  • Yellow: 70 tiles โ†’ cubes of 24, 24, 16, 6
  • Red: 42 tiles โ†’ cubes of 22, 14, 6
  • Green: 18 tiles โ†’ cubes of 18
  • Cyan: 8 tiles โ†’ cubes of 8
  • Brown: 6 tiles โ†’ cubes of 6

๐Ÿ”’ 1 locked cube โ€” free the cube above them before they can be picked.

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Green 18 cube.
  2. Send the Yellow 16 cube.
  3. Send the Red 6 cube.
  4. Send the Yellow 6 cube.
  5. Send the Yellow 24 cube. Only ~16 of its 24 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Red 14 cube.
  7. Send the Red 22 cube. Only ~12 of its 22 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Yellow 24 cube. Only ~13 of its 24 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Cyan 8 cube.
  10. Send the Brown 6 cube.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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